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1. Rubicon visuals feedback - in Test Server Feedback [original thread]
I know it's kind of a balance issue as well, but the new Nighthawk model looks really weird with 5 launchers. Any chance it could somehow be balanced to use 4 or 6 launchers, but keep the same damage? The drake hull just doesn't look right with an...
- by Suga H - at 2013.10.26 03:49:00
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2. [Rubicon] Interbus Ship Identification System feedback thread - in Test Server Feedback [original thread]
I like the aesthetics of ISIS, and there's a lot of good information here, but I have two problems with it. In this character's case, I have Transport Ships 1 trained, and level 5 mastery for the Occator, but I don't have Gallente Industrials tra...
- by Suga H - at 2013.10.26 03:27:00
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3. The ADW PLEX MONSTER Lottery ***** Chribba Secured***** - in Sell Orders [original thread]
Why the heck not, worth a try.
- by Suga H - at 2012.03.23 18:56:00
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4. Character creation & customization feedback - Round 3 - in Test Server Feedback [original thread]
Tattoos, more hair styles and colors, facial hair lengths, and more complexion options please!
- by Suga H - at 2010.12.19 05:14:00
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5. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
I'm not really this drunk, am I? Am I reading that right? You're actually removing learning skills? I think I need to put the bottle down, this just can't be real.
- by Suga H - at 2010.11.25 12:30:00
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6. Next Neural Remap Available 2010 - in Test Server Feedback [original thread]
I'd be really happy with some sort of SP based time limit. Say, for someone <500k SP, a month until next remap. 500k-1m, 3 months. 1m-2m, 6 months. 2-4m a year. 4-10m 2 years. >10m 5 years. Gives new chars more flexibility, takes away from ...
- by Suga H - at 2009.02.28 19:20:00
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7. Universal strategic cruiser skill - in Test Server Feedback [original thread]
This isn't like destroyer/battlecruiser though. It's a new tech, not a new class. And besides, you need 5 other racial specific skills too, for each of the sections of the ship. Should make either the subsections or the strategic cruiser part gene...
- by Suga H - at 2009.02.25 15:07:00
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8. fitting window - in Test Server Feedback [original thread]
Still say that CPU and PG should be right next to each other (preferably close to capacitor), and the turret and missile hardpoints should be right next to each other. Atleast now the Hi Mid Low now corrisponds to Left, Top, Right, though having a...
- by Suga H - at 2009.02.20 15:37:00
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9. Any sign of sized rigs or salvage conversion yet? - in Test Server Feedback [original thread]
Adding in "sized" rigs would throw a major wrench in the current system, if you mean frigate/cruiser/battleship size. What would happen to the current rigs? The same rigs are being used in interceptors and capitals. Now, if you mean meta rigs.. t...
- by Suga H - at 2009.02.16 16:04:00
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10. Character Creation - Gallente - in Test Server Feedback [original thread]
Originally by: CCP Gangleri You shouldn't have to pick your race based on what ships or weapons you want to use. You should pick it based on the backstory and appearance, then pick skills that will bring you to what you ultimately want to...
- by Suga H - at 2009.02.16 15:53:00
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11. Character Creation - Gallente - in Test Server Feedback [original thread]
Originally by: CCP Casqade I don't believe that skills to a new player mean much at all. I believe it makes more sense for the new player to choose what they like to do and then reward the player with skills in that field or guide them ho...
- by Suga H - at 2009.02.16 15:51:00
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12. fitting window - in Test Server Feedback [original thread]
Edited by: Suga H on 14/02/2009 17:41:24 It looks cool, and a little more hi-tech than the old fitting window.. but the functionality isn't there. Too cluttered. Now there's no longer a low, mid, or hi slot. There's left, top, right, and botto...
- by Suga H - at 2009.02.14 17:39:00
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13. Wormhole penetration - in Ships and Modules [original thread]
It's not the size of the boat that counts. It's the motion of the ocean. Seriously, I'd fit an omni tank with no ammo.. probably a drone boat, really. Passive shield domi? I wonder if they're going to introduce some way to change fittings out in...
- by Suga H - at 2009.01.29 13:20:00
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14. [Flash] RMR, Blood and stuff - in My EVE [original thread]
I'm sad that I had to go to page 3 to see this.
- by Suga H - at 2009.01.24 12:08:00
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15. Clear Skies - in My EVE [original thread]
Edited by: Suga H on 24/01/2009 11:52:42 Edited by: Suga H on 24/01/2009 11:46:41 I got tired of this torrent having the highest ratio in my torrent program. I never seed anything, but this was just worth it. So, I had a thought. Why is t...
- by Suga H - at 2009.01.24 11:46:00
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16. T3 - in Ships and Modules [original thread]
T1 ships aren't obsolete either.
- by Suga H - at 2009.01.23 21:31:00
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17. +7 implants and there story what happened???? - in Skill Discussions [original thread]
I'm pretty sure +6s aren't even in the database.
- by Suga H - at 2009.01.21 13:02:00
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18. Ogre IIs or Large Hybrid IIs? - in Skill Discussions [original thread]
Edited by: Suga H on 21/01/2009 12:57:45 Originally by: TheCartel Originally by: Deva Blackfire Originally by: TheCartel I can literally fly the ishtar very well besides the ogre IIs. Drone interfacing V as well.. ...
- by Suga H - at 2009.01.21 12:56:00
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19. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Edited by: Suga H on 21/01/2009 12:46:22 Did you guys not read the dev blog? They're not requiring sm3. Just sm2. If you don't have a computer that supports sm2, then you should upgrade. sm2 is not perfectly good and capable of running everyth...
- by Suga H - at 2009.01.21 12:44:00
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20. WHEEEEEEEE - in Skill Discussions [original thread]
Beyond that.. Sleep paralysis and alien abductions.
- by Suga H - at 2009.01.20 20:37:00
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